Pig Racing Rules
- Each racer may have only one pig spawned on the track.
- Each racer may carry spare parts: 1× Spawn Egg, 3× Carrot on a Stick, 1× Saddle.
- Using any potions or weapons is strictly forbidden.
- Racers are placed on the starting grid according to the time set in the qualifying round.
- After qualifying, racers receive color-coded clothing based on their position on the starting grid.
- If a pig refuses to start, the racer may hit the pig and continue the race.
- If a pig dies during the race, the racer may spawn a new pig directly on the track and continue the race.
- If the racer’s second pig dies, the racer must reach the pits on foot, buy a new pig, and then continue the race. This extra lap will not count toward the total number of laps in the race.
- A player may not enter the pits unless at least two sticks are broken or a backup pig is being ridden. Otherwise, the racer will be penalized.
- Racers may restock necessary materials in the pits, but must not exceed the allowed amount stated in rule 2.
- Racers may use only sticks, pigs, and saddles purchased in the pits and approved by the starting commission. Inventory contents will be checked.
- Racers may try the track during Warm-up, which starts at 18:30.
- Breaking the rules will result in a time penalty or disqualification from the race.