This is not merely a PvP world that offers nothing beyond a jungle biome—players here can expand their faction’s influence by establishing so-called outposts. This presents a challenge for players on both sides, because it is tempting to try to build an impregnable fortress, yet it can be equally challenging to try to capture other players’ outposts.
The Chaosphere world encourages this through several rules that differ from those of other worlds. Players have complete freedom to interact with items inside foreign outposts, such as opening wooden doors or pressing buttons and levers. The entire world, including outposts, is a permanent PvP zone, and players are actively encouraged to attack one another. The icing on the cake is the inability to disable mob spawning in outposts. All of this is overseen by the absence of law. Literally, killing and robbing other players is legal here. If some players have a problem with this world, the simplest solution is to give Chaosphere a wide berth :) The only thing not allowed here is bug abuse and cheating, but that is forbidden under penalty of a ban throughout the entire GateCraft server, and that should be perfectly understandable.
First conflicts
That Chaosphere is a new challenge is confirmed by the first outposts of Tristram, Hnízdo and Oasis. Just as quickly, the first conflicts have appeared.
Yet the development of the first major skirmish is surprising… After the initial unsuccessful attacks by one side on the other, a campaign against the outposts themselves followed. Naturally, opponents cannot demolish each other’s outposts, but in the Oasis outpost a brutal genocide and massacre of Villagers took place. This of course called for retaliation, so the Oasis Residents stormed Hnízdo, looting it with the help of magical feathers or teleportation using Enderman pearls :)
From this come the first lessons:
- An outpost is most vulnerable when you are not online…
- Getting into an outpost is no problem—just fly in or toss an ender pearl—so the only certainty is a hermetically sealed fortress :)
- It’s not a bad idea to spike the whole outpost with traps of every kind so that any would-be attacker has no chance of getting back out alive ;))
Postscript
All that remains to be said is: Excellent—players have understood what this is all about! :))
Just keep in mind that it is only a game.
What happens in Chaosphere stays in Chaosphere ;)
For those of you who still don’t know what this is about:
- read about Outposts in Chaosphere (page no longer available)
- a brief description of the Chaosphere world (page missing)
Much of the information is repeated, but pay special attention to these pages before you enter this world.